Graal Forums  

Go Back   Graal Forums > Development Forums > NPC Scripting > Code Gallery
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 12-14-2009, 02:33 AM
fowlplay4 fowlplay4 is offline
team canada
fowlplay4's Avatar
Join Date: Jul 2004
Location: Canada
Posts: 5,200
fowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond repute
Offline Player Manipulation

Allows you to view and edit variables and the values of offline players while providing compatibility methods to edit them if they're already online.

PHP Code:
function findplayer2(acct) {
  
// Check if Player Online
  
temp.obj findplayer(acct);
  if (
temp.obj.level == NULL) {
    
// Create Player Object
    
temp.obj = new TServerPlayer(@acct);
  }
  return 
temp.obj;
}

function 
getPlayerVar(acct, var) {
  
// Get Player Object
  
temp.obj findplayer2(acct);
  
temp.val makevar("temp.obj." @ var);
  
// Destroy Player Object
  
if (temp.obj.level == NULLtemp.obj.destroy();
  
// Return Value
  
return temp.val;
}

function 
editPlayerVar(acct, var, value) {
  
// Get Player Object
  
temp.obj findplayer2(acct);
  
// Check for Array of Variables and Values
  
if (var.type() == && var.size() == value.size()) {
    
// Change Values
    
for (temp.v: var) {
      
makevar("temp.obj." @ var) = value[0+temp.i];
      
temp.i++;
    }
  } else {
    
// Change Single Value
    
makevar("temp.obj." @ var) = value;
  }
  
// Save Account File
  
if (temp.obj.level == NULL) {
    
temp.obj.saveaccount();
    
temp.obj.destroy();
  }

Some example usage..

PHP Code:
function onCreated() {
  
// Accessing Player Variables
  
echo(findplayer2("fowlplay4").account); // Echos fowlplay4
  
echo(getPlayerVar("fowlplay4""account")); // Echos -2144485044 on Zodiac
  // Multiple Variable Value Edit
  
editPlayerVar("fowlplay4", {"client.a""client.b"}, {12});
  
// Single Variable Value Edit
  
editPlayerVar("fowlplay4""client.c"3);

Important Note when using findplayer2:

Quote:
Originally Posted by Stefan View Post
You need to call destroy() on the player object after you have used it, when you do new TServerPlayer() it is not automatically destroyed like TStaticVars()
Enjoy!
__________________
Quote:

Last edited by fowlplay4; 12-14-2009 at 04:00 AM..
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 11:20 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.