
02-17-2009, 06:47 AM
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Psionic Youth
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Join Date: Mar 2001
Location: Babord, West Graal Deaths:1009 Kills:1
Posts: 5,635
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Clientside Lag Scan
Is there a quick and easy way to tell how bad the client's currently lagging? I mean, is there something like player.framerate(); //returns the player's framerate? I don't imagine it'd be that hard to make a script that counts up and compares to the timevar every 5 seconds, but if there's an easier way I'd rather use that... |
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"Whatever," said Bean, "I was just glad to get out of the toilet."
"Power does not corrupt. Fear corrupts, perhaps the fear of a loss of power."- John Steinbeck
"I'm only acting retarded, what's your excuse?" queried the Gord.
 - My pet, the Levelup Gnome
http://forums.graalonline.com/forums...&postcount=233
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