Graal Forums  

Go Back   Graal Forums > Development Forums > Future Improvements
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 07-17-2008, 09:17 PM
zokemon zokemon is offline
That one guy...
zokemon's Avatar
Join Date: Mar 2001
Location: Sonoma County, California
Posts: 2,925
zokemon is a jewel in the roughzokemon is a jewel in the rough
Send a message via ICQ to zokemon Send a message via AIM to zokemon Send a message via MSN to zokemon Send a message via Yahoo to zokemon
Quote:
Originally Posted by xXziroXx View Post
I couldn't care less about being able to debug scripts in a level editor, I have RC for that. But alas, it'd be nice to have the current offline level edtior support 24-bit pngs (that's the one aye?) and tile layers, plus some other misc. things.
I never said anything about scripts. In fact I plan to only have script editing in the level editor be a plug-in to be added at a later date (with maybe a basic text editor when no script editor is present)

Pretty much, this scripted editor is already far enough, it would be far easier to get Stefan to fix the bugs with external windows so I can finish the editor then to wait for him to actually add all those features into the offline editor.

Most of the features such as tilelayers and a few others you are thinking about are already done on my editor. I just need some bugs with displaying of images and such fixed.
__________________
Do it with a DON!
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 11:01 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.