What're you trying to do? If you're wanting for it to operate with Graals origional keys (those that you can change using the 'F3/Change Keys' option) you'll need to use keydown(variable).
Here's a couple of examples to show this
HTML Code:
function onKeyPressed() {
temp.dirs = {"Up", "Left", "Down", "Right"};
for (temp.dir = 0; temp.dir < 4; temp.dir++) {
if (keydown(temp.dir)) {
player.chat = "Pressed" @ temp.dirs[temp.dir];
}
}
}
HTML Code:
function onKeyPressed() {
if (keydown(0)) player.chat = "Moving up";
elseif (keydown(1)) player.chat = "Moving left";
elseif (keydown(2)) player.chat = "Moving down";
elseif (keydown(3)) player.chat = "Moving right";
}
Here are the keydown variables:
0, 1, 2 & 3 are all movement keys
4 is 'A'
5 is 'S'
6 is 'D'
7 is the map key [default- 'M']
8 is the tab key (chat toggle)
9 is the inventory [default- 'Q']
10 is for pausing [default- 'P']
Hope this helps.