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  #76  
Old 06-30-2009, 10:12 PM
Darlene159 Darlene159 is offline
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Originally Posted by Bell View Post
What happened to the days where guilds took things into their own hands. They needed no incentive to take over anything. They would just decide one day that level 14 for example was theirs and destroy anyone that happened to wander into their territory.
I miss this so much, you just dont know....
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  #77  
Old 06-30-2009, 11:51 PM
-Albus -Albus is offline
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Quote:
Originally Posted by Bell View Post
What happened to the days where guilds took things into their own hands. They needed no incentive to take over anything. They would just decide one day that level 14 for example was theirs and destroy anyone that happened to wander into their territory.
These days died along with the playercount. There actually was some incentive back then, and it was being able to say that your guild was better then another. Nobody cares enough nowadays with the playercount so low.
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  #78  
Old 06-30-2009, 11:53 PM
Bell Bell is offline
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But you're still here.
I know where to find you!
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  #79  
Old 07-01-2009, 12:13 AM
DustyPorViva DustyPorViva is offline
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i know where to find you!
D:i
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  #80  
Old 07-01-2009, 12:34 AM
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I don't know about Classic...it's no longer 2000 and Zelda: A link to the Past is no longer only 10 years old but rather almost as old if not older than the average Graalian. Games have come a long way and sitting around doing nothing does get boring after a while. With competing gameplay styles from Era and Zodiac, I don't see how a server like Classic can survive without "modernizing" itself (which is kind of what Graal 2001 did...except in 2001 LOL).
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  #81  
Old 07-01-2009, 12:44 AM
EclipsedAngel EclipsedAngel is offline
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I'm not sure why we're struggling with recreating something that once was.
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  #82  
Old 07-01-2009, 01:17 AM
Bell Bell is offline
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I'm not sure why we're struggling with recreating something that once was.
Human nature is to cling to the happy times of our past. Memories fade though and forget the bad, they only remember the good.
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  #83  
Old 07-01-2009, 01:37 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by EclipsedAngel View Post
I'm not sure why we're struggling with recreating something that once was.
Probably, because much like Graal, there is absolutely no reason all that Classic was should go to waste -- there is plenty of potential to turn it into something nice.
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  #84  
Old 07-01-2009, 02:07 AM
EclipsedAngel EclipsedAngel is offline
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Just recreate the original material?
You can't call it classic if it's not classical.
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  #85  
Old 07-01-2009, 06:22 AM
mistral_007 mistral_007 is offline
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Originally Posted by EclipsedAngel View Post
Just recreate the original material?
You can't call it classic if it's not classical.
change it to graal the adv. then. And i dont think all the levels need to be the same to call it classic.
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  #86  
Old 07-01-2009, 06:42 AM
DustyPorViva DustyPorViva is offline
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"Do what now?"
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  #87  
Old 07-01-2009, 06:55 AM
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Originally Posted by Bell View Post
Human nature is to cling to the happy times of our past. Memories fade though and forget the bad, they only remember the good.
True but it doesn't change the fact that I still feel 2001-2002 were my best times on Graal, with 2000 being when I started. There were a lot more players then and the serverlist changed much more constantly than it does today.
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  #88  
Old 07-01-2009, 07:57 AM
crbgraal crbgraal is offline
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Originally Posted by Bell View Post
One last thing, you cannot have a pre npc server. Its not going to happen, it won't be supported by Stefan so forget it. Those days are gone.
From what I've been able to tell, though, you can mostly-ignore it for a lot of scripts, can't you? Use it only when it's actually needed for a script... you don't need NPC server for something that walks at the closest player, for /signposts/, etc. >_>

Anyway, let me toss this out there: I'm not an expert with any of the tools. I'm willing to help out in whatever little ways I can, though.

... Unless you try to turn it into another "RPG-style" server with levels and armor and crap. Then I'm going to turn around and never come back, because honestly, there are games that do that sort of thing better than any of the Graal-based things, for my pocket calculator.
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  #89  
Old 07-01-2009, 06:34 PM
DustyPorViva DustyPorViva is offline
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Signs are actually serverside too, meaning they use the NPC-server :P Really, it's silly to want to build a server without the NPC-server.
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  #90  
Old 07-01-2009, 08:13 PM
Cloven Cloven is offline
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Quote:
Originally Posted by DustyPorViva View Post
Signs are actually serverside too, meaning they use the NPC-server :P Really, it's silly to want to build a server without the NPC-server.
Some people just want to be rebels for rebel's sake I guess.
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