I've noticed that PWA is more of a backseat support group now than global enforcers of rules, quality, etc. I'm happy that they're not trying to impose every rule possible on playerworlds to restrict their speech but I am disappointed at how they handle things when it comes to quality control.
What bothers me even more is how little the PWA actually know about the staff working on Classic servers. Unholy Nation's recent management change (namely the removal/banning of Malinko) is a huge sign of ignorance on part of the PWA. He's had a history of lying and stealing, yet it took you guys a YEAR to see it. Not even that but
Stefan was the one who caught him in the act of uploading Shangri-La's content onto Unholy Nation. (I didn't want to mention names but it was pretty much a must for the sake of argument).
I've heard reports of items being spawned on Era and Zodiac and sometimes even sold for USD. Are the PWA even bothering to look through item logs of different servers? Why do I know this but PWA don't?
This is why I created this thread.
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Originally Posted by Bell
Who is to determine what is or isn't quality.
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Uhh, you?
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I'm really not sure there is a method to even determine what would be classified as quality. There are too many gray areas when a person is asking you what the standards are. I see very little quality out there right now myself.
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One method would be to look at every major aspect of development (levels, graphics, scripts, ganis, and maybe sounds) and basically just form an opinion on each one. Not happy with what you see? Force it to be improved.
Gameplay should obviously be judged, not just by first impressions but an extended amount of testing time. This is to make sure the server doesn't completely suck and solely rely on events to keep people entertained.