Quote:
Originally Posted by TSAdmin
There's comments about a "Newbie Course" already put together. HoudiniMan had brought up the same thing, once. It offers information about making money, PKing, and getting the player started once they're finished the newbie course. Of course, the course, itself, would be seperate from the gameplay GMAP, and could also include the ability to copylevel so that 2 players would never be in the same Newbie course at the same time, but the course would not be different in any way. I'm sure Andrew could handle something like that, maybe, as far as scripting goes. Pretty sure the levels exist (or should, anyway)
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Depending on how it's scripted, may be able to disable display of nicknames, chat, etc, and set everyone else's alpha to zero.
copylevel() for each new player seems like it might be overkill.
If nothing else, have a set of 20 or so, and make more as needed.