Graal Forums  

Go Back   Graal Forums > Development Forums > Graphic Design
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 05-06-2010, 12:16 AM
Bell Bell is offline
Registered User
Bell's Avatar
Join Date: Feb 2007
Posts: 1,824
Bell has much to be proud ofBell has much to be proud ofBell has much to be proud ofBell has much to be proud ofBell has much to be proud ofBell has much to be proud ofBell has much to be proud of
Image Templates

Below is a collection of the default image templates compiled by a few players and placed in a central location for a quicker search. They can also be found here
Attached Thumbnails
Click image for larger version

Name:	bodytemplate.png
Views:	4406
Size:	21.8 KB
ID:	50999   Click image for larger version

Name:	Headtemplate.png
Views:	3897
Size:	2.5 KB
ID:	51001   Click image for larger version

Name:	statetemplate.png
Views:	3009
Size:	9.6 KB
ID:	51004  
Attached Images
   
Reply With Quote
  #2  
Old 05-06-2010, 12:24 AM
maximus_asinus maximus_asinus is offline
RIP DarkCloud_PK
Join Date: Oct 2001
Location: Canada
Posts: 3,745
maximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond repute
could someone add the templates for both tileset types?
__________________
Save Classic!
Reply With Quote
  #3  
Old 05-06-2010, 01:05 AM
Clockwork Clockwork is offline
ᶘ ᵒᴥᵒᶅ...ᶘ ಠᴥಠᶅ❤...ℳℴℯ
Clockwork's Avatar
Join Date: Feb 2007
Location: Pennsylvania
Posts: 2,071
Clockwork has a brilliant futureClockwork has a brilliant futureClockwork has a brilliant futureClockwork has a brilliant futureClockwork has a brilliant futureClockwork has a brilliant futureClockwork has a brilliant futureClockwork has a brilliant future
Quote:
Originally Posted by maximus_asinus View Post
could someone add the templates for both tileset types?
Type 0



Type 1



__________________
Reply With Quote
  #4  
Old 05-06-2010, 01:12 AM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
Click image for larger version

Name:	pics1format.png
Views:	2768
Size:	15.2 KB
ID:	51007

This was generated via script, so there are no flaws, contrasting the original pics1 template that I made(that Aeko posted), which I did via personal knowledge of the tileset.
Reply With Quote
  #5  
Old 05-06-2010, 01:32 AM
Luda Luda is offline
Registered User
Join Date: Aug 2005
Location: Canada
Posts: 2,071
Luda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud of
Send a message via AIM to Luda
Not really needed but here
Attached Images
 
Reply With Quote
  #6  
Old 05-06-2010, 01:35 AM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
Quote:
Originally Posted by Luda View Post
Not really needed but here
This should be the only shield template needed. All you have to do is resize this image and keep the proportions correct and you can use it to make any sized shield image.
Reply With Quote
  #7  
Old 05-06-2010, 04:31 PM
Dnegel Dnegel is offline
Rjax Shizibz
Join Date: Jul 2009
Posts: 1,334
Dnegel will become famous soon enough
Thanks Bell!
Reply With Quote
  #8  
Old 05-06-2010, 05:43 PM
Bell Bell is offline
Registered User
Bell's Avatar
Join Date: Feb 2007
Posts: 1,824
Bell has much to be proud ofBell has much to be proud ofBell has much to be proud ofBell has much to be proud ofBell has much to be proud ofBell has much to be proud ofBell has much to be proud of
I've asked to get this stickied, if anyone can think of other common templates, go for it.

Tileset templates were a really good idea.
Reply With Quote
  #9  
Old 05-07-2010, 01:13 AM
maximus_asinus maximus_asinus is offline
RIP DarkCloud_PK
Join Date: Oct 2001
Location: Canada
Posts: 3,745
maximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond repute
Quote:
Originally Posted by Bell View Post
Tileset templates were a really good idea.
And so was this thread. Hopefully we see it stickied soon.
__________________
Save Classic!
Reply With Quote
  #10  
Old 05-07-2010, 01:30 AM
Crono Crono is offline
:pluffy:
Join Date: Feb 2002
Location: Sweden
Posts: 20,000
Crono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond repute
man if this was the level section i would have stickied it..............................
__________________
Reply With Quote
  #11  
Old 05-14-2011, 10:36 PM
The_Federov The_Federov is offline
Freedom is not free
Join Date: Feb 2010
Location: Ohio
Posts: 178
The_Federov is on a distinguished road
Quote:
Originally Posted by Crono View Post
man if this was the level section i would have stickied it..............................
Why would you sticky a thread about graphics, if it where in the levels section O.o?
__________________
omg omgomg
Reply With Quote
  #12  
Old 01-10-2011, 12:19 PM
Mark Sir Link Mark Sir Link is offline
Kevin Azite
Mark Sir Link's Avatar
Join Date: Sep 2005
Posts: 1,489
Mark Sir Link is just really niceMark Sir Link is just really nice
Send a message via AIM to Mark Sir Link
does anyone know the template/rules for creating GUI images? Couldn't seem to find anything on the wiki, and I'd hate to be constricted to the weird dimensions in guiblue_window.png
Reply With Quote
  #13  
Old 01-10-2011, 01:53 PM
Soala Soala is offline
Ideas on Fire
Soala's Avatar
Join Date: Jun 2007
Location: In my head
Posts: 3,208
Soala is a jewel in the roughSoala is a jewel in the rough
Quote:
Originally Posted by Mark Sir Link View Post
does anyone know the template/rules for creating GUI images? Couldn't seem to find anything on the wiki, and I'd hate to be constricted to the weird dimensions in guiblue_window.png
I don't think there is any "rule" for GUI images except if you use guiblue's template (but I could be wrong).
For a long time Ruins has been using it's own GUI template, but its a waste of time consdering all the maths there is to do. We sure did it, but then we had to bring in some changes and had to re-calculate everything, so we ended up making our GUI fit the different guiblue templates.
Reply With Quote
  #14  
Old 01-10-2011, 07:19 PM
xXziroXx xXziroXx is offline
Master of Puppets
xXziroXx's Avatar
Join Date: May 2004
Location: Sweden
Posts: 5,288
xXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant future
Send a message via AIM to xXziroXx Send a message via MSN to xXziroXx
Quote:
Originally Posted by Mark Sir Link View Post
does anyone know the template/rules for creating GUI images? Couldn't seem to find anything on the wiki, and I'd hate to be constricted to the weird dimensions in guiblue_window.png
GUI templates can be any size as long as the elements are separated by a red line and they are positioned in the same way.

http://forums.graalonline.com/forums...ad.php?t=86343
http://forums.graalonline.com/forums...ad.php?t=81591
__________________

"A delayed game is eventually good, but a rushed game is forever bad." - Shigeru Miyamoto
Reply With Quote
  #15  
Old 03-10-2012, 10:19 AM
Devil_Lord2 Devil_Lord2 is offline
David K?
Devil_Lord2's Avatar
Join Date: Apr 2011
Location: PA, MD.
Posts: 643
Devil_Lord2 can only hope to improve
Wow, I thought I posted this a long time ago.

This is my edit of the Type1, since I've seen so many different types of Type1 sets out there, and found them all pretty horrible.

Why is mine better?

The spots do exactly what my read-me says they do.
(I've actually tested them.)

There are double lines so you know you must put a tile on one part of the line... My first time with type1 I ended up having to shift everything up or down a pixel.

Seriously, don't knock it until you've tried it.
removetiledefs();
addtiledef("DavidKType1.png",this.level,1);

You would have to create your own hammer script of course.
level.tiles[]= ??;
updateboard();

With the Zip, you get a PSD file that is probably formatted correctly, and you can turn off the background, letters, and spots.
The read-me to what each letter does is also in there. Hopefully some people find this useful, I know I do.
Attached Thumbnails
Click image for larger version

Name:	DavidKType1.png
Views:	2314
Size:	53.1 KB
ID:	54367  
Attached Files
File Type: zip DavidKType1.zip (247.3 KB, 1916 views)
__________________

Digital Media Artist - David K? </3 (UnLoved)
www.davidkrout.com
www.twitch.com/DavidKkz



Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 04:38 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.