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What is a guild? and what do you think the purpose of a guild is?
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Right now guilds are a crippled attempt at trying to form cliques.
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What do you think guilds used to be? Have they deviated from how they are now?
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Before Graal went multi-server, guilds served a huge purpose. Instead of starting guilds just to have a group of friends, guilds were mainly for PK. When it was just Classic as a server, if you were in another guild you were a potential target of other guilds, whether you wanted to be or not. However, as more servers were introduced, guilds were stretched between servers and basically died. With over 100+ servers, and many people spending time on their own servers instead of others, guild saw very low activity on main servers.
Guilds should be unified again. In-game control should be added, in-game message/notice board needs to be added as well. It's impossible to get news to your guild because no one hardly visits the site control. Cross-server toguild messages
need to be implemented. That is a necessity. Overall, less reliance on the site control and introduce an in-game control panel to allow guilds to relay information effortlessly.
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What type of guild do you find the most "fitting" for a guild?
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PK. I always thought of guilds of more of a, "prove your worth" sort of thing. I already told you this before, but I think they need to introduce another method similar to guilds to allow players to form social cliques and groups -- clans. Clans will have all the basic features of guilds, such as mass messaging to your clan, except no tag and can't be disabled on servers(like global guilds can). They would merely be a method of communication, and would probably eliminate most of the guilds that are currently there.
I think the fact that guilds serve a purpose between PK guilds, community guilds, learning guilds, family guilds and such shows just how disjointed and disorganized guilds really are.