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  #1  
Old 03-22-2010, 03:59 AM
cbk1994 cbk1994 is offline
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Level Image Generator

Maybe this will be useful for someone. It's just an easy way to generate a screenshot of a level (since GraalEditor has some problems with generating screenshots via ALT + 1).

It supports images, but the image library used is lacking in non-Era images. I can add more if you send me the images.

http://levelgen.graalcenter.org/
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Old 04-25-2010, 08:56 PM
Matt Matt is offline
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This turned out to be very useful for me recently, figured i'd let ya know. I'll add this to the Bible soon if you haven't done so already.

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  #3  
Old 04-25-2010, 10:03 PM
Crono Crono is offline
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Curious but what kind of problems are people experiencing with alt + 1? Difference between this and alt + 1?
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Old 04-25-2010, 10:18 PM
cbk1994 cbk1994 is offline
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Originally Posted by Crono View Post
Curious but what kind of problems are people experiencing with alt + 1? Difference between this and alt + 1?
Alt + 1 doesn't work at all with Aero enabled from my experience.

The problem with this tool, and the reason I think it didn't get much initial interest, is that it doesn't work with lights and doesn't have a large gallery of images.
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Old 04-25-2010, 10:21 PM
DustyPorViva DustyPorViva is offline
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Alt+1 also doesn't support addtiledef2 :/ It's a pain in the ass to go and copy/paste my addtiledef2 portions into screencaps.

However, I suggest just using Gonstruct
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Old 05-02-2010, 11:34 PM
Crono Crono is offline
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Originally Posted by cbk1994 View Post
Alt + 1 doesn't work at all with Aero enabled from my experience.
It does. The problem you're talking about is only a problem on the v5 client on Vista. I believe the v2 version the editor uses still screens. Either way I posted a temp-solution for it a while back:

http://forums.graalonline.com/forums...6&postcount=36
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Old 05-02-2010, 11:45 PM
cbk1994 cbk1994 is offline
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Originally Posted by Crono View Post
It does. The problem you're talking about is only a problem on the v5 client on Vista. I believe the v2 version the editor uses still screens. Either way I posted a temp-solution for it a while back:

http://forums.graalonline.com/forums...6&postcount=36
Ah, cool. Guess this tool is useless then

Some rainy day I'll make it accept ZIP files and generate images for GMAPs, since that might actually be useful.
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Old 05-02-2010, 11:54 PM
Stephen Stephen is offline
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some rainy day i'll make it accept zip files and generate images for gmaps, since that might actually be useful.
Yes!
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Old 05-03-2010, 12:01 AM
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Ah, cool. Guess this tool is useless then

Some rainy day I'll make it accept ZIP files and generate images for GMAPs, since that might actually be useful.
Generating a real-size image from GMAPs would indeed be awesome. I suggested it a while ago but level editor is not gonna be touched anytime soon. :P
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Old 05-03-2010, 12:06 AM
Stephen Stephen is offline
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Generating a real-size image from GMAPs would indeed be awesome. I suggested it a while ago but level editor is not gonna be touched anytime soon. :P
I imagine it could be done with an AutoIT script to screenshot all of the levels in a GMAP, and a Photoshop batch script to stitch them all together. But that's a little precarious since Stefan could create a tool for this in ~45 minutes.
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Old 05-03-2010, 12:59 AM
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I would absolutely love a real size image generator to next reduce the size of it a bit and add whatever effects I need or textures, instead of getting ridiculous tiny pixels that look far from what the real levels are, or hardly show anything (wtf at 1px bush)
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Old 05-03-2010, 01:03 AM
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Quote:
Originally Posted by Soala View Post
I would absolutely love a real size image generator to next reduce the size of it a bit and add whatever effects I need or textures, instead of getting ridiculous tiny pixels that look far from what the real levels are, or hardly show anything (wtf at 1px bush)
Real-sized images are impractical for actual usage. They are only useful for smaller gmaps or editing them yourselves. The filesizes would be immense and loading such a huge image would take more effort than it's worth.

That's not to say I wouldn't want to be able to generate a real-sized image of a gmap -- like I said, great for editing... but don't ever expect to use them online.
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Old 05-03-2010, 01:04 AM
Stephen Stephen is offline
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I would absolutely love a real size image generator to next reduce the size of it a bit and add whatever effects I need or textures, instead of getting ridiculous tiny pixels that look far from what the real levels are, or hardly show anything (wtf at 1px bush)
Could be really handy if you could generate the GMAP with a grid overlay too. I personally just want a high-resolution GMAP image for ingame maps and supporting graphics.
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Old 05-03-2010, 01:10 AM
Soala Soala is offline
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I know I would never use such huge image ingame, but I guess it would still hold better details than the current generator if you resized it yourself to a decent size.
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Old 05-03-2010, 01:11 AM
Stephen Stephen is offline
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I know I would never use such huge image ingame, but I guess it would still hold better details than the current generator if you resized it yourself to a decent size.
Downsampling a high-resolution GMAP image will work a lot better than stretching a little image up to size. High resolution images let me do nice effects more effectively too.
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