how would I pass temp.tag serverside? it only registers clientside
edit: mark got it
PHP Code:
function onActionServerSide(cmd) {
if (cmd == "tag") {
player.guild = temp.tag;
}
if (cmd == "emptytag"){
player.guild = "";
}
}
//#CLIENTSIDE
function onPlayerChats(){
temp.tag = player.chat.substring("/tag ".length());
if (player.chat.starts("/tag ") && player.guild == "" ) {
triggerserver("gui",this.name,"tag"); // triggers params tag and sets player guild
player.chat = "Tag set to: " @ temp.tag;
} else if(player.chat == "/tag" && player.guild != "" ){
triggerserver("gui",this.name,"emptytag");
player.chat = "";
}
}