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  #1  
Old 03-07-2009, 03:30 PM
RealDDc RealDDc is offline
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Necessary improvement of the player list



The ignore button should be, as it does now already, block out the private messages by specific persons for every player himself and report the person awareness that his messages are not welcome. That already shortens the untoward jabbering a bit.

But the mute button, should definetly cut out anything of the person listed in there, be it the onscreen chat, guild chat or any other messenger possibility.

This is necessary, and should have been added to this game long ago. That would make the game so mutch more enjoyable, its everyone himself, who he wants to read and talk to, and who definitively not.
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  #2  
Old 03-07-2009, 04:22 PM
kia345 kia345 is offline
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I for one would play Era a lot more given the option to ctrl a the playerlist and select mute.
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  #3  
Old 03-07-2009, 04:32 PM
RealDDc RealDDc is offline
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Thats nice for Era, but it is badly needed on zone aswell.

Edit: Misunderstood the previous post above, sorry for that.

Last edited by RealDDc; 03-07-2009 at 07:05 PM.. Reason: Edit
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Old 03-07-2009, 05:05 PM
Ravenblade1979 Ravenblade1979 is offline
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Quote:
Originally Posted by dennis1410 View Post
Thats nice for Era, but it is badly needed on zone aswell.
They would still find a way to harass you, like through name changes or with their friends or even through masses where everyone but you could read and someone tells you about it.
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  #5  
Old 03-07-2009, 05:08 PM
RevolutionJS RevolutionJS is offline
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Just dont have enemys
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Old 03-07-2009, 05:22 PM
RealDDc RealDDc is offline
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Originally Posted by Ravenblade1979 View Post
They would still find a way to harass you, like through name changes or with their friends or even through masses where everyone but you could read and someone tells you about it.
That doesn't really change anything within that this is required. That would be like you say'd we don't need bans for hackers, cause they will find a way through it anyways.

It is not only annoyance and harassment, but also tons of mental garbage and other stateless special refuse.

Thats needed, and it would increase the enjoyment of the game for many people.
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Old 03-07-2009, 05:23 PM
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Just dont have enemys
Sounds like an really interesting battle game.
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  #8  
Old 03-07-2009, 05:26 PM
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Zone isnt a Game, it is just chatting with Guns.
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  #9  
Old 03-07-2009, 05:33 PM
kia345 kia345 is offline
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Graal isnt a Game, it is just chatting with Guns.
Zone isn't Graal, just a game with guns.
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  #10  
Old 03-07-2009, 05:37 PM
Liberated Liberated is offline
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zone is only a small part of graal nowadays, compared to the playercount of classic servers atleast.
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  #11  
Old 03-07-2009, 06:31 PM
Ravenblade1979 Ravenblade1979 is offline
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Quote:
Originally Posted by dennis1410 View Post
It is not only annoyance and harassment, but also tons of mental garbage and other stateless special refuse.

Thats needed, and it would increase the enjoyment of the game for many people.
Until the person or people doing this harassment find another way to harass you..like hunt only you or get you through their friends or even on the forums. I explained to you (i think) that since no one is really face to face online that people will say anything they want because they know that the worst that can happen is a ban. Big deal they will find another game to play.

IRL though people wouldn't dare mouth off for fear of getting their mouth shut with a fist. I really do hope that graal don't have some live meet and greet...actually I take that back..i hope they do...it would be the most polite convention in the world because people would be afraid to lip off at each other.
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Old 03-07-2009, 06:43 PM
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Quote:
Originally Posted by Ravenblade1979 View Post
IRL though people wouldn't dare mouth off for fear of getting their mouth shut with a fist. I really do hope that graal don't have some live meet and greet...actually I take that back..i hope they do...it would be the most polite convention in the world because people would be afraid to lip off at each other.
speak for yourself
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  #13  
Old 03-07-2009, 06:55 PM
RealDDc RealDDc is offline
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Quote:
Originally Posted by Ravenblade1979 View Post
(... like hunt only you (...)
Erm, nice! Actually that makes the game interesting.
Quote:
Originally Posted by Ravenblade1979 View Post
(...) or get you through their friends(...)
That is, what this personal mute command is of course aswell for.
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Originally Posted by Ravenblade1979 View Post
(...)or even on the forums
Would save up diskspace and time, taping videos and taking screens.
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Originally Posted by Ravenblade1979 View Post
(...I explained to you (i think) that since no one is really face to face online that people will say anything they want because they know that the worst that can happen is a ban. Big deal they will find another game to play. IRL though people wouldn't dare mouth off for fear of getting their mouth shut with a fist. I really do hope that graal don't have some live meet and greet...actually I take that back..i hope they do...it would be the most polite convention in the world because people would be afraid to lip off at each other.
Can't find any reason, not to implement this feature. It is simple but results a great advance.
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  #14  
Old 03-07-2009, 06:57 PM
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It wouldn't be hard to script a mute function locally for the server. A clientside timeout/loop for players in the same level as you referencing an array (likely in a client. string) of people who's chat should not be seen on your screen, but again- that'd be scripted locally and obviously wouldn't be a built-in feature of the game.

I am pretty sure I saw something similar in the works on Era a while back, and again recently, but I am not sure what ever came of that or why it was never used. I think it was one of Crow's works before he quit. You could use commands like /mute Add Account, /mute Remove Account, and /muteList. Simple stuff.
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  #15  
Old 03-07-2009, 07:20 PM
seanthien seanthien is offline
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Quote:
Originally Posted by dennis1410 View Post


The ignore button should be, as it does now already, block out the private messages by specific persons for every player himself and report the person awareness that his messages are not welcome. That already shortens the untoward jabbering a bit.

But the mute button, should definetly cut out anything of the person listed in there, be it the onscreen chat, guild chat or any other messenger possibility.

This is necessary, and should have been added to this game long ago. That would make the game so mutch more enjoyable, its everyone himself, who he wants to read and talk to, and who definitively not.
That already happens, although it's not a message. They try to PM you and you don't receive the message and on their screen your name turns red or something. I think mute means no voice function? Iuno. I think if you can't deal with the remarks of a 10 year old that plays zone, you should just quit. You'd end up muting pretty much the whole server.

Quote:
Originally Posted by TSAdmin View Post
It wouldn't be hard to script a mute function locally for the server. A clientside timeout/loop for players in the same level as you referencing an array (likely in a client. string) of people who's chat should not be seen on your screen, but again- that'd be scripted locally and obviously wouldn't be a built-in feature of the game.

I am pretty sure I saw something similar in the works on Era a while back, and again recently, but I am not sure what ever came of that or why it was never used. I think it was one of Crow's works before he quit. You could use commands like /mute Add Account, /mute Remove Account, and /muteList. Simple stuff.
Crow was that awesome?Yay4Mrreplacevulcan.
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