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  #1  
Old 08-15-2006, 04:39 PM
WanDaMan WanDaMan is offline
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A Fishin' Town!

I got heavilly influenced by the UN levels. I need to add lights and other features to the levels - but that can wait untill I get online or somethin'

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Old 08-15-2006, 04:43 PM
contiga contiga is offline
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Very sexy boi!
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I am also awake 3AM to help correct problems.
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Daniel: HoudiniMan is a bad guy =p
*Bell: rofl. I first read that as houdini is a bad man. like the little kid that wants his mommy to keep her away from that boogie man
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Old 08-15-2006, 06:49 PM
Crono Crono is offline
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I really don't like the detail in any of them. The house in the middle screenshot with the new roof on top and old wall on bottom doesn't work either.

Nice cliffing as usual, but the lack of trees kind of makes the levels feel empty.

Your deep water style is annoying in those levels, I don't know why.

Overall I'd say 5.5/10 :X
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  #4  
Old 08-15-2006, 08:17 PM
syltburk syltburk is offline
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I like it, nice creativity and tiling.

Good job, but sry srsly i aint rating lolollol
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Old 08-16-2006, 04:11 AM
Eagle Eagle is offline
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I really like it.
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  #6  
Old 08-16-2006, 06:28 AM
MysticalDragon MysticalDragon is offline
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Wan your levels are uberly sexi and always has been :o
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  #7  
Old 08-16-2006, 09:28 AM
Stone_Tower Stone_Tower is offline
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Preety nice, if I was too rate it I would give it a 2.5/4. Its not bad, it just needs some work. Not bad though.
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  #8  
Old 08-16-2006, 09:43 AM
petro1212 petro1212 is offline
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Never like strips of 2 tipes of grass lines; long strings that is. Personaly think its nicer to have them combined in small pieces.

The level is nice overall, but I agree with Crono.. or atleast have the share the same view
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  #9  
Old 08-16-2006, 10:26 AM
SayianOozaru SayianOozaru is offline
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the first one looks nice, but the other 2 are weak :x
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  #10  
Old 08-16-2006, 04:06 PM
contiga contiga is offline
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Quote:
Originally Posted by petro1212
Never like strips of 2 tipes of grass lines; long strings that is. Personaly think its nicer to have them combined in small pieces.

The level is nice overall, but I agree with Crono.. or atleast have the share the same view
Your opinion doesn't count, you can't make levels yourself
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I am also awake 3AM to help correct problems.
Quote:
Originally Posted by Bomy Island RC people
Daniel: HoudiniMan is a bad guy =p
*Bell: rofl. I first read that as houdini is a bad man. like the little kid that wants his mommy to keep her away from that boogie man
Daniel: xD
*Rufus: I wouldn't want my kids around him.
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  #11  
Old 08-16-2006, 07:53 PM
konidias konidias is offline
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I think it's complete garbage. No offense, and this is just my opinion... but why do people go through all the time and effort to make these elaborate levels which lack any real creativity or design? You're simply using like every tile you can find to make some insanely complex tiling that doesn't even make sense.

Take the 3rd level for example. You're using what are supposed to be beach tiles for ocean shores, as standing water tiles. You focus so much on your "mad awesome tiling!!11" that you don't focus on adding trees, or signs, or tables and chairs so people can like... sit down.

Honestly, if this level was online I'd avoid it at all costs. It doesn't look pleasant to be in at all. Walking through that upper water area would be hell. You'd constantly be falling in water and popping back out like 20 times just to get from one side to the other. You've got a tree stump out there in the middle of nowhere... Who cut that tree down? Some guy who decided "hey, I need some lumber, I think I'll cross this insanely zig-zaggy watery terrain to get to that one tree way over there so I can cut it down and then cross the water all over again to take back the logs."?

I would say 95% of the LATs on Graal today don't take anything into account except "is my level crazily tiled enough?!?". It's really annoying and a horrible direction to take Graal's levels in.

This kind of level wouldn't even be found randomly in a fantasy world, let alone actual real nature.

Here are some things I like to take into consideration when making levels:

1. is it somewhere people would like to go to hang out
2. does it serve any purpose other than showing your ability to make crazy tile designs?
3. are there focal points in which players can rest their eyes on instead of just non-stop chaos (as in your levels)
4. why are the objects in the level there, and why does it make sense for them to be there
5. is this level comfortable to walk through, or is it too complicated and messy?

Sorry that I blew up like this but I needed to get it off my chest.

/end rant
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  #12  
Old 08-16-2006, 08:04 PM
WanDaMan WanDaMan is offline
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Oh-god. I can't be bothered. Goodluck Zodiac.
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  #13  
Old 08-16-2006, 08:12 PM
Crono Crono is offline
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Quote:
Originally Posted by contiga
Your opinion doesn't count, you can't make levels yourself
Are you ****ting me? He's better than your LAT team will ever be.

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I think it's complete garbage. No offense, and this is just my opinion...
I think you should SHUT UP LOL JUST MY OPINION NO OFFENSE SERIOUSLY!! <3<3<3

Quote:
Take the 3rd level for example. You're using what are supposed to be beach tiles for ocean shores, as standing water tiles. You focus so much on your "mad awesome tiling!!11" that you don't focus on adding trees, or signs, or tables and chairs so people can like... sit down.
I know it doesn't take a cook to judge how food tastes but please show us what you're talking about.

Quote:
Honestly, if this level was online I'd avoid it at all costs.
There's a significant difference between an eye candy level and a practical playing level.

Quote:
I would say 95% of the LATs on Graal today don't take anything into account except "is my level crazily tiled enough?!?". It's really annoying and a horrible direction to take Graal's levels in.
So who does? Please tell me, as I am ignorant and misinformed.

Quote:
1. is it somewhere people would like to go to hang out
I agree here, look at Npulse. Their levels are ugly because of the tileset but some parts look really nice. Thing is that they're in the corners of the OW and people only hang out either in the spar or in the OLD MAIN.

Quote:
2. does it serve any purpose other than showing your ability to make crazy tile designs?
It shows he has a good understanding of how to use the tileset and has LATing skills.

Quote:
3. are there focal points in which players can rest their eyes on instead of just non-stop chaos (as in your levels)
WOAH PEOPLE ACTUALLY REST THEIR EYES ON LEVELS? My god! Looks like I'm gonna make a focal level!

Quote:
4. why are the objects in the level there, and why does it make sense for them to be there
Because its a nice space filler/looks good.

Quote:
5. is this level comfortable to walk through, or is it too complicated and messy?
Refer to my eye candy level vs practical online level.

You never comment on my work, why don't you? I need some professional analysis.
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  #14  
Old 08-16-2006, 10:06 PM
contiga contiga is offline
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Quote:
Originally Posted by Gerami
You never comment on my work, why don't you? I need some professional analysis.
I think it is because he is only able to post 1 post a day, and doesn't want to waste it on your s_h_i_t_t_y levels! (But I can be wrong )
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I am also awake 3AM to help correct problems.
Quote:
Originally Posted by Bomy Island RC people
Daniel: HoudiniMan is a bad guy =p
*Bell: rofl. I first read that as houdini is a bad man. like the little kid that wants his mommy to keep her away from that boogie man
Daniel: xD
*Rufus: I wouldn't want my kids around him.
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  #15  
Old 08-16-2006, 10:09 PM
Crono Crono is offline
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Quote:
Originally Posted by contiga
I think it is because he is only able to post 1 post a day, and doesn't want to waste it on your s_h_i_t_t_y levels! (But I can be wrong )
1) You avoided the swear filter, good job.

2) ****ty? Why do you ask me to work for you then?

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