Well here is what I would do (not sure if it would work):
NPC Code:
//here is the chatting script
if (playerchats&&startswith(addjury,#c)) {
tokenize #c;
if (strequals(#t(1),1)) {
setstring server.jury1,#t(2);
}
if (strequals(#t(1),2)) {
setstring server.jury2,#t(2);
}
//repeat the above for multiple jury members
}
//here an example NPC for a jury entrance
if (playertouchsme) {
if (strequals(#a,#s(server.jury1)) {
playery-=1;
}
}
That was totally off the top of my head...sorry if it doesn't help.