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Old 02-03-2013, 03:49 AM
Jiroxys7 Jiroxys7 is offline
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Retrieving another player's variables within a clientside loop..

So I'm working on a script where I need to get an attacking player's stats. The problem is, it doesn't seem like I have a choice but to figure out some way to get this information from within a clientside for loop. Is there any way to get this information? doing a triggerserver() with a return <data>; on the other end doesn't seem to be possible. And while findplayer(acct) works, only player.vars are accessible.

Are there any workarounds? or is this some kind of hopeless endeavor?
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