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  #1  
Old 08-06-2011, 05:33 AM
iKota iKota is offline
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Some iEra Levels.

Here are some iEra levels I've created.

Birthday Party Room
Food Mart Secret Room (using the bloody room image to decorate it.)
Food Mart
Events House for Era iPhone. (kind of dull)
Rodeo (Lucky Grab type game)
Toilet o'Chance (Lucky grab type game, working on making it a chance style game though.)
Water Park + water Park shop
My Graal House (inside)
Guild House For iEra (thats why it doesnt have any decorations)
Personal House outside (looks like the guild house, because I turned it into a guild house after making it.)

My bear Cave haha, (Atlantis' tile set) not on Era, just a test to see their tiles.
Adding to that note, I fking love Atlantis' tiles.

Trivia Redesign (Because regular trivia was too big for iPhones.)

Also note, If they seem simplified, thats because I make them based on Era iPhone users. Not PC. haha.
And I'm not pro at LATing, just an amateur.
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Last edited by iKota; 08-06-2011 at 06:25 AM..
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  #2  
Old 08-06-2011, 06:13 AM
Supaman771 Supaman771 is offline
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Levels are ok, they seem plain to me.. but with how crowded they get on IPhone I don't think that's much of a problem. (As noted)
I don't see any real skill though, all the levels are just basically squares with different color schemes. No eye catching detail or designs.. or really anything besides the god awful heart spam pink crap in the house. And is it just me.. or is the water in the water-park glowing?

The general idea of copying lucky grab with random themes seems rather redundant/pointless.

I don't play IPhone so I can't really judge much more than what I see in these screenshots. It would be preferable to get empty level screenshots to actually judge the levels themselves (Most are flooded with players).

Good job though.
And lol@godzilla tool.
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Old 08-06-2011, 06:20 AM
iKota iKota is offline
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Quote:
Originally Posted by Supaman771 View Post
Levels are ok, they seem plain to me.. but with how crowded they get on IPhone I don't think that's much of a problem.
I don't see any real skill though, all the levels are just basically squares with different color schemes. No eye catching detail or designs.. or really anything besides the god awful heart spam pink crap in the house. And is it just me.. or is the water in the water-park glowing?

The general idea of copying lucky grab with random themes seems rather redundant/pointless.

I don't play IPhone so I can't really judge much more than that.
Yeah thats fair to say,
Era iPhone for older devices is really laggy. So you cant do anything TOO fancy without it causing a terrible mess in my opinion.

You gotta keep everything simple there also, as I stated. Its touch controlled based, and the players are less experienced than those of PC servers. Also the size of an iPhone / iPod (older versions) are only 420 pixels wide, by 320 pixels tall. iPads are better to see on, but the majority of users are iPhone / iPod. So you need to keep everything simple so they dont get clutter fudge.

Idk if that makes any sense, haha. Hard to explain.

Edit:
Haha now that I look at it, they do seem kind of boxy. I'll have to work on my skills sometime. x -x
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Old 08-06-2011, 06:38 AM
Supaman771 Supaman771 is offline
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Yeah I understand, it makes a bit more sense now but doesn't really change what I said.

@Those new ones attached:
The outside levels (regardless of tileset) are all just.. green and brown.

I like the 'bearcave' cause it has the water element, breaking the bland of green/brown.. but its just a straight line, maybe some more detail along the transitioning from grass>swamp>water. Same with the trees/path on the top, they're all perfectly horizontal.

Overall there's a few errors around, but I think they serve the intended purpose so nothing to really gripe about.

Gj.
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Old 08-06-2011, 06:46 AM
iKota iKota is offline
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Quote:
Originally Posted by Supaman771 View Post
Yeah I understand, it makes a bit more sense now but doesn't really change what I said.

@Those new ones attached:
The outside levels (regardless of tileset) are all just.. green and brown.

I like the 'bearcave' cause it has the water element, breaking the bland of green/brown.. but its just a straight line, maybe some more detail along the transitioning from grass>swamp>water. Same with the trees/path on the top, they're all perfectly horizontal.

Overall there's a few errors around, but I think they serve the intended purpose so nothing to really gripe about.

Gj.
Thanks for the helpful suggestions.
I'll try my go at less bland stuff, and share with the forum once I've done that.

I usually do stuff all perfectly horizontal / perfectly aligned because it feels weird if they're uneven. I think I have an OCD.
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Old 08-06-2011, 01:08 PM
Unkownsoldier Unkownsoldier is offline
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You don't have OCD, but the human mind sees perfect symmetry as beauty. Or that's what I have heard. So it is quite natural to make things look even just because our mind thinks it is right. Keep up the good work
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Old 08-06-2011, 03:33 PM
ff7chocoboknight ff7chocoboknight is offline
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Check out these bad levels. (only referring to the grassy levels)
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Old 08-07-2011, 10:11 PM
WanDaMan WanDaMan is offline
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I really really enjoyed working with you!! Some great levels you developed and your graphics are beautiful. Most of all, I love your humour

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Old 08-08-2011, 12:00 AM
Pimmeh Pimmeh is offline
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Quote:
Originally Posted by WanDaMan View Post
I really really enjoyed working with you!! Some great levels you developed and your graphics are beautiful. Most of all, I love your humour

*FREE HANDIE*
Huh? What? Are you kidding?
The levels aren't that good. I'd say they are plain and uninspired. They serve the purpose, sure, but it isn't something like works of art. Some levels on these forums are, but most of the levels used inthis game are on this level of quality. Good, adequate, but not excepitional or beautiful.
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Old 08-08-2011, 08:38 PM
WanDaMan WanDaMan is offline
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Originally Posted by Pimmeh View Post
Huh? What? Are you kidding?
The levels aren't that good. I'd say they are plain and uninspired. They serve the purpose, sure, but it isn't something like works of art. Some levels on these forums are, but most of the levels used inthis game are on this level of quality. Good, adequate, but not excepitional or beautiful.
Oh sorry, your own individual opinion is inferior to mine evidently.
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  #11  
Old 08-09-2011, 10:52 AM
Pimmeh Pimmeh is offline
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Quote:
Originally Posted by WanDaMan View Post
Oh sorry, your own individual opinion is inferior to mine evidently.
Now I'm even more confused. Usually I see you endorse levels that are works of arts. These aren't.
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