Quote:
Originally Posted by Dragon551
Actually, the player with a super elixer never actually dies. It basically just heals them when they get to 0 health and doesn't execute the whole "death" functions. This is why you get no kill or anything from killing them, they just heal when they're technically ABOUT to die.
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When I went through it (quite extensively making the witch potion, you helped me too @tacoalf) it seems that it finds a player with the elixer flag on, and at <1 health. It turns the flag off, and doesn't exactly revive them/heal them.
It effectively renders them invulnerable and sets their hp to max instantly, similar to the stasis effect of a Guardian Angel on LoL. There's a fancy display for their health and an animation of them coming back up, however this has nothing to do with what actually happens... as they never actually 'fell down' or died in terms of the system (it checks for super elixers before deaths, otherwise I don't believe they would function properly).