Thread
:
Triggering action in other player
View Single Post
#
10
05-27-2014, 11:08 PM
i8bit
Registered User
Join Date: Jul 2013
Posts: 146
Quote:
Clientside, you'll specify a x,y as well as an "action" name (for when the object/player gets hit) and the action's parameters.
So would the parameters at the end be params[0]??
i8bit
View Public Profile
View GraalOnline Profile
Find all posts by i8bit