This is the most recent update on the Smugglers Cave project which was recently outlined in
this thread. I have since then improved the level work and npcs in the levels and included a dialogue system for some of the npcs using the GUIs instead of the commonly used say2();. Each npcs inside the the Smugglers Cave has a custom dialogue window with unique text (the text is subject to change before the release as I'm still working on it) but other than that all that is left for this project is the final testing stages.