Quote:
Originally posted by joseyisleet
instead of using "show;" and "hide;" use "showlocal" and "hidelocal;"
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This doesn't quite work when changing images. EX:
gate1.png is closed gate gate2.png is open gate...
he want's to open the gate (setimg gate2.png) but not hide it (if i'm not mistaken :P
Also, you could have 2 npcs where one(open gate) is below the other one(closed gate) and when the player touchs the gate and has x flag set, it hides the first one(closed gate) and the open gate is there. (i ramble a lot, so if i am totally annoying, please ignore me :P)
Gohan