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Old 05-09-2016, 03:55 PM
Spiker Spiker is offline
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Development is good, but players?

So, I know 95% of you that read this is probably going to disagree with me, but I'm throwing these idea's out here because literally not a single person has talked about this issue in the past few months. I believe the best way to brain storm is to give pretty much all the ideas you can unless they've been talked about already. So here goes.

Graal Kingdoms has grown and developed enough to the point where the content can keep new players active for some time while we create more content. Now I get the issue with "What about players already level 110 and have been playing for 10 years." Honestly, you've been around 10 years, if you want more content, you're gonna have to suck it up or wait because even 3 years of game play in ANY game would give you mad amounts of experience and items where you'd probably not want to play anymore.

New players is where it's at. New players are the ones that are going to be jumping in and learning about everything and wanting to play, while us oldbies need to be around to teach them stuff or show them how to RP. Yeah, there are really no oldbies around anymore to do that, but there have been system implemented to help new players with things that the system can tell them, without players (Since player count is low and there's not going to be a influx of players all of a sudden.)

Where do new players come from? Advertising. Graal Kingdoms is a certain type of game, and it's obvious not every person to play it will like it, but I remember back in the day when I first started playing and there were a bunch of players doing the exact same thing myself was doing. LEARNING how to play the game. How did all the other servers become more popular than PC? Advertising. The development was already there, the only thing that was needed was to show people the game. It's very rare for somebody to just find a game and install and play it, make an account, it's a hassle.

Unixmad allowed all these other games to be linked up with players facebook accounts, which then allowed Facebook to advertise and grow in player count. WHY are we still waiting for development on Facebook when there are enough people that sort of know what they're doing to try and help or fix Graal Kingdoms Facebook. Even after 1.5 years of it sitting dormant, we could have figured SOMETHING out. Why has development on Facebook stopped and why isn't the system allowed to be developed from outside sources or even developers on the server.

Now remember, this is just a showerthought for those wondering, but I really feel like something small could come from the Facebook aspect of Graal Kingdoms, and it was a great idea and concept back then, but was pushed to the side because content was lacking and during the time of Nico, those things just weren't getting done.

Last edited by Spiker; 05-09-2016 at 03:57 PM.. Reason: word
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