Quote:
Originally Posted by BlueMelon
You can create custom export plugins in python or c++, that would be your best bet.
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I like that idea. There's likely nothing we can do about NPCs, gmaps, or images. Those are the things I'd like to see added to it.
This would be the most ideal type of editor for Graal:
https://github.com/elias-schuett/Online-Tile-Map-Editor
You'd run it in a web browser (easier to support). I'd have to do more digging to find out what would need done to add additional features to be more ideal for development.
I did find the source code for Gonstruct -
https://github.com/fry/graal-gonstruct. It could be worth while to figure out the bugs instead.
Thoughts?