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Old 11-26-2015, 03:38 PM
cbk1994 cbk1994 is offline
the fake one
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Unfortunately you can't trigger clientside like that (it would need to copy the trigger to every player in the level). The best way I remember solving these kind of issues is using a timeout to check an attr, sadly.

You could also hack it by triggering a weapon clientside on each player in the level, but that feels kind of bad too. You can't do point-triggers to clientside, though.

edit: nevermind, this entire post is wrong, see below
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Last edited by cbk1994; 11-26-2015 at 06:17 PM..
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