Quote:
Originally Posted by khortez
It was mentioned that using DB NPCs and text files were better to save information like guilds rather than using clientr flags. Is the usage between the two preference?
IE: Choosing DB over text files or clientr.
And what are all the advantages of using the two methods?
Just looking to get the most information out of these methods that I can. Thanks for any assistance.
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Honestly, its faster to store them in clientr. variables. But the choice really comes down to what features you plan to add? Do you plan on having GUI Profiles, where you can look up other guilds or are you only storing personal data? You could use a combination of both really, cache the information from SQL and store it on the player for a faster process.