Quote:
Originally Posted by scriptless
You mean if you cannot connect to your server on player you wouldn't be able to use rc on it? That would be a good point and maybe it can be expanded to allow it, not sure on it's limitations really.
|
The fact that every server experiences a decent amount of lag is enough for me to never use client RC as a developers tool. I don't like interruptions, and as Cubical said, disconnections play a big role in that as well. I don't wanna write a few lines of code only to have it erased due to a disconnect.