Thread: Scripted RC
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Old 08-10-2014, 07:58 AM
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Quote:
Originally Posted by cbk1994 View Post
I know this has been discussed before, but are there any compelling features for scripters that an in-game RC could offer over an external client?

As a scripter, I'd much prefer to see a slimmed down external RC which did nothing but launch my preferred text editor to edit scripts. I'm happy using the in-game RC for everything else.

It seems like a waste to spend time rebuilding programming tools; text editors are a solved problem. If the RC protocol was published, I definitely would have built something like this many years ago. This is a couple hundred lines of Python at most.
I second this, being able to use your preferred text editor to edit scripts would be a game changer.
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