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Old 01-01-2014, 09:03 PM
Frankie Frankie is offline
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you guys seem to be missing a very important piece to my whole argument

Quote:
put yourself into the shoes of a new player who logs onto the server for the first time ever. do you honestly think you'd bother to log onto the game ever again after a few hours, even minutes, of playing? probably not. the expectations of new players are so ridiculously high. you have to spend countless hours grinding tedious jobs in order to earn enough money to buy a some what decent gun, and then you're expected to just "get good" at the game. really? is that the best we can do here?

people can't buy cheap uzis and "get good" and stand a chance against those with a vast arsenal of weapons. that's not how it works anymore unfortunately. these players are just going to get **** on. they are at an extreme disadvantage. the learning curve on this server requires you to have good weapons. then you have to ask yourself, why should people learn how to pk and spar with cheap weapons when they can spend that time making more money to afford something better? basically they're better off spending the first few weeks of playing this game just grinding cash to afford something good before even beginning to practice and get good at the game.

realistically how will the server ever draw in a new player base under these conditions? it seems like the focus is to keep current players happy and make them not want to leave instead of bringing in new players. that's why the player count gets smaller and smaller. even "high" player counts these days consist of 20% idlers and 20% staff/RCs.
in my opinion, the current economy makes it impossible for players to reasonably achieve enough assets to play this game fairly. I stress the word reasonably because realistically one could grind a job for hours and hours to make a lot of money, but who the **** wants to do that? nobody.

you log into the game and you're at unstick me. you see all these players with fancy weapons and you see people pking around you and you want to jump in on the action? too bad. grab a drill and start mining your life away. sure you can mine for a little while and buy an ak47 for $1000, but as a new player you're going to get mowed down easily.

some people will argue "well you have to practice and get better. stats don't matter you can acquire skill and stand a chance!" wrong. lets be ****ing real here, that's not happening. players who have been playing for months/years with weapons that FAR out-class the starter weapon shop weapons will always have an advantage. always!

so here's where the gun load out system comes in. everyone weapon-wise is on an even playing field. the skilled players will still be able to out gun others, but this time they aren't hiding behind a 500k weapon that other people don't have. if you get destroyed by someone using an mp40, you can pick up an mp40 and start practicing with that weapon and hold a better chance against them. it's fair and it's 100% skill based. I feel like people who are denying this type of system are scared that they are just going to suck horribly at the game. it really puts into perspective how much expensive and over powered weapons influence someone's "skill."

it's just an idea. it has flaws, it has concerns, it has disagreements. if you enjoy this game how it is right now, that's great. you are well within perfect reasoning to disagree with my proposal. can we all at least agree that there's something broken about this game that needs to be fixed so we can attract new players and increase the player count and player activity? but I feel like everyone tries to pin point the lack of player activity behind gangs and raiding and I really think we need to take a step back and look at the bigger picture. gang and raid content is not the reason why people don't want to play. don't be so close-minded. your over powered weapons aren't going to do you any good on a server that nobody wants to play.

again, in my opinion.
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Last edited by Frankie; 01-01-2014 at 09:17 PM..
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