Thread: Gun Statistics
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  #67  
Old 12-27-2013, 06:10 PM
ilovegirlzz ilovegirlzz is offline
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Quote:
Originally Posted by Tim_Rocks View Post
I like the idea of bounties increasing with kills, but I feel like that would cause some problems. A) wil would get too much money. B) players would run more to avoid losing their bounty.

too much money cause a problem? noo noo Tim we avoid this problem because money is only used for buying things from NPCs. there will be no trading in the future because we want to base Era solely on skill.

more kills = more money
more money = more items


in order to stop people from running then we will provide no incentive for having a high bounty..well no i take that back highest bounty that day/week will recieve $$+ ec coins if you decide to keep them (btw nitros should be back in EC shop)

another way to stop running would be to make those who are at 7+ killstreaks pkable ANYWHERE. even the hospital, if youre that deadly then youll constantly have to be on guard and No idling except for EC house or gang place or lottery. Yes even in GP or AM you can get whacked.


i like this new idea and it was all impromptu.