Thread: Spar Complex
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Old 12-23-2013, 05:05 AM
Tim_Rocks Tim_Rocks is offline
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I'd almost like to see a system where a battle is initiated when some type of damage is received and sent within 5 seconds. And obviously if you win; you win. But let's say I involve a distance system to check how far you are from one another. Could be neat to lock each other in a box that can move with you through a level as you both move. If one player decides to run though, you're not gonna get very far.. Thoughts?
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