
12-23-2013, 05:05 AM
|
a true gentlemen
|
 |
Join Date: Aug 2008
Location: USA
Posts: 1,863
|
|
I'd almost like to see a system where a battle is initiated when some type of damage is received and sent within 5 seconds. And obviously if you win; you win. But let's say I involve a distance system to check how far you are from one another. Could be neat to lock each other in a box that can move with you through a level as you both move. If one player decides to run though, you're not gonna get very far.. Thoughts? |
|
|