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Old 11-26-2012, 01:45 AM
MattKan MattKan is offline
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Quote:
Originally Posted by Stefan View Post
I'm sorry it didn't work out. One problem is that some staff think Classic is "low quality" and can easily be remade and expect their server to go on iOS easily. But it's actually the opposite, releasing a server on iOS actually means it must be quite polished. People expect that the game is working, items are not disappearing, it's not buggy or slow, they have stuff to do etc. That's why we cannot release many servers and we have also work to maintain the current servers. We originally planned to release Zone last year, but it took another year to finish it (we are currently working on that). Possible future iOS games are Delteria, Zodiac, Kingdoms.
We plan to make it easier in the future to release on iOS, Facebook etc. though. It will still be good to first plan for a release on PC (hosted, classic server) instead of trying to make it iOS only.
We talked about trying to release for PC but decided our server was too similar to Zodiac. Our server was inspired with the goal of creating the MMORPG server that the iPhone players had asked for. When we started, in Summer 2011, Zodiac iPhone was cancelled and Delteria iPhone wasn't even conceived. We contacted you with our plan, and you kept telling us you would definitely check us out.

But you never did, and whenever I've noticed you and decided to ask you about it on PC servers, you kept saying the same thing. Don't you think it's a little unfair that we were just trying to improve your game and you constantly gave us the runaround? Couldn't you have just told us this from the beginning?

Now we've just wasted a lot of time. We all have thousands of hours on the server from when we were working... we made sacrifices on Graal and in our real lives in order to work on this server. Couldn't you have been honest with us and given us five minutes of your time in exchange for thousands of hours of man-power?

We wanted to make a Graal server, and we went after the role we saw. We were 100% willing to dedicate ourselves completely and work our butts off, and he did for quite a while. It's not a question of not understanding the amount of work it took; I think we've shown on multiple occasions that we were willing to work hard every step of the way, so it's not fair for you to say that. It's too late to just turn around and release for PC when we never planned we'd have to compete with Zodiac... and quite frankly, none of us want to directly complete with Zodiac.
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Quote:
Originally Posted by Satoru Iwata
On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
Quote:
Originally Posted by Unximad
Eurocenter Games remains attached to the values of indies game developer and to the service our playerbase community.

Last edited by MattKan; 11-26-2012 at 02:03 AM..
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