
10-07-2012, 04:48 PM
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ǝɔɐɹq ʎןɹnɔ
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Join Date: Dec 2006
Location: Germany
Posts: 5,153
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It's actually player.ani, not player.gani. Also, said variable points to an object. player.ani.name is the actual name of the current gani.
That stuff aside, your grab check will probably not work like this, since onPlayerTouchsMe() is fired before you have the chance to actually grab the object. |
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