Quote:
Originally Posted by callimuc
styling your codes would also be something you should try out
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lol
and yes it is changing the opacity for the players within the list of "exceptions"
PHP Code:
temp.pl.triggerClient("gui", this.helper, player.account, temp.exists ? temp.alpha : temp.alpha == 0 ? 0.5 : 1);
Honestly, I think the onPlayerChats() event becomes so boilerplate at this point I could care less as to how I interact with it