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Originally Posted by ffcmike
The amount of static objects and especially global variables seems much higher than it should be for us, unless a number of them are waiting on the garbage collector or something.
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For comparison, here's Era with about 115 players online:
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Script engine: 0 event objects, 448 destroyed objects, 217 static objects, 5786 global variables, 7 script machines
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Would be neat if there was some way to see more information about the global variables, I can't think of anything on Era that would be creating so many.