
05-25-2012, 06:45 AM
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ᶘ ᵒᴥᵒᶅ...ᶘ ಠᴥಠᶅ❤...ℳℴℯ
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Join Date: Feb 2007
Location: Pennsylvania
Posts: 2,071
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When you wanna make a small rpg, call me ~o~...
As far as making deaths more signifigant, try making a type of bounty system? Either with items or gralats, I imagine keeping your bounty high would make players not want to die and such. Though I'm not entirely sure how you would reward it other than bragging rights. |
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