Quote:
Originally Posted by DustyPorViva
Managed to get this much done just before bed. Finally implemented rendering gmaps. It's still a bit buggy(some levels seem to not be rendering, some divide by 0 issues with some polygons), but I'm very glad I got past that hump.
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I must say Dusty, this is really good, extremely impressive, but I do have one small question.
Do you plan to allow certain tiles to stand up with this (of course once you've worked out any bugs like you've mentioned)?
Example: Trees or fence tiles, or house tiles.