Thread: Project Mode7
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  #56  
Old 05-19-2012, 03:34 AM
Hezzy002 Hezzy002 is offline
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Hezzy002 is a jewel in the roughHezzy002 is a jewel in the rough
Quote:
Originally Posted by DustyPorViva View Post
I cranked up the quality to 1 polygon per tile simply to make it look nice Here's at 16 tiles per polygon:
There's more distortion because of the extreme angle, but honestly I'm okay with that. People with more powerful computers will be able to adjust the quality.
Does it bottleneck during rasterization or transformation with the higher quality?

You could also probably get away by scaling up the polycount for the closer sections.
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