Quote:
Originally Posted by Tricxta
Is it creating the reflection only initially or constantly refreshing. If it is constantly refreshing I thought that'd be rather intensive, no?
Also, does this have any lag overall as of yet?
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Reflections are all real-time. Intensive? Not really, running fine on my computer(20fps). Quality can be adjusted, lowering the quality will create distortion in the textures, but still mostly playable.
Here, see a video
Chances are in final play the scene won't be that zoomed in on the terrain, though.