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Originally Posted by Mark Sir Link
TPlayer.defaultwalkspeed
TPlayer.diagonalwalkspeed
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These are only supported on v6, which still has not been released. We haven't seen a client update in almost 5 years (October 2007).
Quote:
Originally Posted by Skyld
As much of the problem as anything is that Graal scripters also just don't seem to know how to exist within the confines of the game environment. The NPC-Server isn't a general purpose web application server, it runs scripts for a game environment. I don't know why more people don't see that.
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Some of the frustration at GScript comes from players trying to abuse it, but most of the time it is legitimate.
The reason Graal is frustrating to developers is that Stefan and unixmad market Graal as a development platform but provide very little support for the developers.
Did you know you have to pay a monthly fee to work on a server? Did you know we had to argue with Stefan for months just to get nightly backups (not even source control—which we still don't have, in 2012!)? Did you know our basic scripting tool, RC, can't even find and replace? Did you know the Windows version can't indent multiple lines at once, unless you've been blessed with the latest unreleased-for-years version of RC from Stefan?
Graal as a development platform is attractive to players who want to make content because they enjoy the game. It's not attractive to serious developers, or players who have been developing long enough to become serious developers.
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Originally Posted by Unkownsoldier
The reason why you don't see projects getting finished is because most of the scripters/developers aren't professional. Most are self-taught (nothing wrong with that) but it makes it more challenging to create content at a high-quality level and a high-output level. Other games, which hire their developers, can have pretty much whatever they want done. This is because they are hiring experienced, diligent, and properly taught developers rather than just players attempting to create something past their limits. This is why Graal doesn't succeed.
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This is a naive view of Graal. Even the developers who have the skills to create something great tend to burn out.