Quote:
Originally Posted by ffcmike
I don't believe holding a key is required to traverse a warp link, or possibly to invoke onPlayerTouchsMe() as well.
Is this movement definitely relative to the players body coordinates and dimensions?
It would have to be a box of {player.x + 0.5, player.y + 1, 2, 2} to work correctly.
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And I believe you are correct about the warps. I know I have a level that the player is falling off a cliff and there was a warp link at the bottom... I was going to have them teleport once they were at the correct spot.. but they seem to warp via the link without them manually moving. Maybe the links just aren't done properly..