
04-25-2012, 06:17 AM
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Butcher of the Kingdoms
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Join Date: Mar 2004
Location: Montreal, Quebec
Posts: 213
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if (playerchats) question
I've been working on my house level in graal kingdoms (my first experience with level design/scripting NPCs), and I'd like to make it so an NPC acts when I say a certain word. Right now I can have it act whenever I say anything with the
if (playerchats) {
}
command, but I'd like it to act when I say a specific word rather than any word. I've been trying to figure it out by watching some of your videos/reading guides but I can't get the solution to my specific issue, and I thought you'd be the one to ask.
Thanks for your help! |
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-Garg, the former GK Pro-
5813... WHAT!
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