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Old 04-20-2012, 08:03 PM
ffcmike ffcmike is offline
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Quote:
Originally Posted by fowlplay4 View Post
This has become a major problem on Zodiac, particular because the hacker will go into the OSL and crash everyone. We have a script that removes the bombs but it still generates too many and crashes the client.

We need a server update to fix this problem as well. Preferably a server option, pretty much every server on the login server-list except for UN has a classic bomb script.

A maximum bombs per second threshold (if they go they're disconnected and logged) to prevent putbomb/putexplosion spam hacking needs to be implemented. A server option like:

putbombthreshold=5

Classic features like putbomb, putexplosion have no place on custom system based servers like Zodiac and Era. So if you set it to 0 it would just disconnect them if they manage to create a bomb.
Same for disabling the default shootarrow(dir); type projectiles.

There was already a server option called limitfreeplayers2 which disabled default projectiles and bombs for trial players, but this option was disabled because it also prevented trials using the shoot(); function.
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