
04-08-2012, 05:50 PM
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the fake one
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Join Date: Mar 2003
Location: San Francisco
Posts: 10,718
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Quote:
Originally Posted by fowlplay4
I was under the impression that server-side hit detection is irrelevant to what the client actually sees since the client is basically simulating the shot on their screen, so if the blocking isn't the same on the client-side you'd see scenarios like that.
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This is correct. |
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