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Old 04-08-2012, 05:50 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by fowlplay4 View Post
I was under the impression that server-side hit detection is irrelevant to what the client actually sees since the client is basically simulating the shot on their screen, so if the blocking isn't the same on the client-side you'd see scenarios like that.
This is correct.
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