Quote:
Originally Posted by Conqueror
Ohhh. Well in that case.
I propose a daily instance called Colosseum. The party would face 10-15 rounds of tough monsters before engaging in a Colosseum "Boss" fight. At the end of the Boss fight, the party would take a vote if they want to settle on "rolling" for the current prize, or advancing further into the Colosseum.
The further into the Colosseum, the harder the monsters/boss fights would become. And if the party dies, then there is no reward for that day.
Maybe even having an option for one to enter the Colosseum as a soloist (in case they can't find/or want a party).
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I'm all for this idea, it wouldn't be too hard to create and uses existing systems. Nice thinking, rep+