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Old 03-14-2012, 01:08 AM
Conqueror Conqueror is offline
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Join Date: Jun 2007
Location: Ontario, Canada
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Quote:
Originally Posted by Stephen View Post
I'm only looking for event or dungeon oriented mechanics in this thread, which is outlined in the first post.
Ohhh. Well in that case.


I propose a daily instance called Colosseum. The party would face 10-15 rounds of tough monsters before engaging in a Colosseum "Boss" fight. At the end of the Boss fight, the party would take a vote if they want to settle on "rolling" for the current prize, or advancing further into the Colosseum.

The further into the Colosseum, the harder the monsters/boss fights would become. And if the party dies, then there is no reward for that day.

Maybe even having an option for one to enter the Colosseum as a soloist (in case they can't find/or want a party).
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