Bonus: If you want to send an object and it's vars to the client-side you can do it like this:
PHP Code:
function onCreated() {
temp.example = new TStaticVar(); // not necessary in this example
temp.example.a = "hello ";
temp.example.b = "world";
temp.example.c = "!";
temp.example.b.a = " <3";
temp.data = temp.example.savevarstoarray(false);
findplayer("fowlplay4").triggerclient(this.name, "data", temp.data);
}
//#CLIENTSIDE
function onActionClientside() {
if (params[0] == "data") {
temp.data = params[1];
temp.example = new TStaticVar();
temp.example.loadvarsfromarray(temp.data);
echo(temp.example.a @ temp.example.b @ temp.example.c @ temp.example.b.a);
}
}