New update.
New features
> The ability to split the images when you save a gmap. It will save them in a directory named after the output. So if you put overworldmap.png in the output, it will save it in parent/overworldmap/<levelname>.png. Still provide a PNG as an input though as it's expecting one. However, I will say this may be slower than generating an entire gmap since it has to create a file for each level.
> Full GS2 support for Gani's/showcharacters
> Fixed NPCs being cropped if they exceeded the boundaries of the level
> Also fixed a bug with the scaling formula. So I've provided more scale options, and I may change it to a slider.
> Parsing no longer overwrites the NPCs x/y position unless it returns a valid number. This will stop NPCs from no longer being rendered if the parser hangs on things like variables.
Why can't I edit my thread anymore, dammit It should stop allowing edits from time of the last edit instead of time it was originally posted!