Quote:
Originally Posted by 0PiX0
Also, please add support for parallax scrolling.
http://en.wikipedia.org/wiki/Parallax_scrolling
Perhaps something like this:
level.tilelayers[i].parallaxscrolling = true;
Then the layers could be scrolled by simply adjusting the x and y of each tilelayer:
level.tilelayers[i].x++;
level.tilelayers[i].y++;
This would allow me to create effects such as repeated scrolling backgrounds, moving clouds, etc. without using multiple npcs.
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Zero(zokemon) already accomplished this on Atexia somehow. I think it was a mixture of tilelayers and an image behind them. it was pretty sweet.