Quote:
Originally Posted by cbk1994
I fixed a similar problem on Era a while back. One of the levels near unstick had a stopMusic() command in onPlayerEnters, so every time the player entered a new level near unstick their music stopped.
After removing that we had no further problems on GMAPs with sound (on Windows v6). One thing to note is that some GANIs use "PARAM1" for sound, and if no first parameter is given, they can stop the music. Guessing your issue is probably server-related.
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Dammit D: I'll have to look into that then.. Thanks.
Edit: Went through everything. Doesn't seem to be caused by me. No ganis around that could possible do anything, a /scriptscan for stopsound doesn't return anything that could be the issue... no idea :/