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Old 05-19-2011, 08:35 PM
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About speed:
- the base systems in v6 take much less CPU time
- scripting is 20-50 % faster (fast delivery of events, optimized statements etc.)
- the particle engine is around 20-50 times faster than before
- GUI drawing, especially for gui styles (.wba), has been improved
- it's now using DirectX9 instead of DirectX7
- always using optimized bitmap fonts
- scripts use less memory, graphics might take more (depending on the driver)

Things that could eventually slow down a little bit:
- hacker protection
- some older graphic cards might have slower implementation of DirectX9 than DirectX7 (you can use OpenGL by using parameter -opengl to speed it up eventually)

About script stats:
That can be a little bit tricky, the /clientstats shows relative percentages so when the game is faster in general you usually get higher percentages for the same action. The task manager is not really known for accurate results.
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