Quote:
Originally Posted by WhiteDragon
... but my main worry is some of the ideas is moving from "emitters specifying global particle behavior", to "directly specifying individual particle behavior".
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Agreed, and that's why I tried to steer clear of those sorts of things. Features dealing with specific particles tend to add a lot of processing, especially one particle (or emitter) modifying another. That's why I totally don't expect those to happen... it would be a ton of work ><. If implemented, though, just think of what we could create! (:
Still, the rest of them shouldn't add much strain to the engine, and would make everything ever so much more useful.